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Maya | CryEngine 3.5.4
dues Ex: Corridor
01 / 08 / 2013
​This was actually a quick and fun project that I've participated a while back at Polycount.com. The whole project took about 2 weeks or so to finish. The idea was to create a real-time game environment base on the theme concept art of Dues EX and you have about a month to finish.
Originally, all of the assets was integrated into Unreal Engine 3 but I had so much fun that I decided to port everything to CryEngine 3.
Extra : Maya | Zbrush
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