



Maya | Unreal Engine 4 ( Raytrace )
Raytrace test
I decided to switch it up in terms of lighting technique that I am accustomed to and go all out on learning Unreal Engine 4.26's full Raytracing functionalities.
After doing some test, my framerate dropped significantly to 10 FPS on my 2080 Super GTX. I may need optimize a few things since it is my first full UE4 Raytrace pass and just keep on learning-
9 / 20 / 2021
Doge | Roadster 2






Harv | Speed Tree
This is also my first time using and learning on how to incorporate UDIMs in Substance Painter. I started texturing a model I did awhile back and this is base on Nick Carver's HarV.
After doing some test, my framerate dropped significantly to 10 FPS on my 2080 Super GTX. I may need optimize a few things since it is my first full UE4 Raytrace pass and just keep on learning-



